Redis 事务的执行与取消

当用户发出 EXEC 的时候,在它 MULTI 命令之后提交的所有命令都会被执行。从代码的实现来看,如果客户端监视的数据被修改,它会被标记 REDIS_DIRTY_CAS,会调用 discardTransaction() 从而取消该事务。特别的,用户开启一个事务后会提交多个命令,如果命令在入队过程中出现错误,譬如提交的命令本身不存在,参数错误和内存超额等,都会导致客户端被标记 REDIS_DIRTY_EXEC,被标记 REDIS_DIRTY_EXEC 会导致事务被取消。

因此总结一下:

  1. REDIS_DIRTY_CAS 更改的时候会设置此标记
  2. REDIS_DIRTY_EXEC 命令入队时出现错误,此标记会导致 EXEC 命令执行失败

下面是执行事务的过程:

// 执行事务内的所有命令
void execCommand(redisClient *c) {
    int j;
    robj **orig_argv;
    int orig_argc;
    struct redisCommand *orig_cmd;
    int must_propagate = 0; /* Need to propagate MULTI/EXEC to AOF / slaves? */

    // 必须设置多命令标记
    if (!(c->flags & REDIS_MULTI)) {
        addReplyError(c,"EXEC without MULTI");
        return;
    }

    // 停止执行事务命令的情况:
    // 1. 被监视的数据被修改
    // 2. 命令队列中的命令执行失败
    /* Check if we need to abort the EXEC because:
     * 1) Some WATCHed key was touched.
     * 2) There was a previous error while queueing commands.
     * A failed EXEC in the first case returns a multi bulk nil object
     * (technically it is not an error but a special behavior), while
     * in the second an EXECABORT error is returned. */
    if (c->flags & (REDIS_DIRTY_CAS|REDIS_DIRTY_EXEC)) {
        addReply(c, c->flags & REDIS_DIRTY_EXEC ? shared.execaborterr :
                                                  shared.nullmultibulk);
        discardTransaction(c);
        goto handle_monitor;
    }

    // 执行队列中的所有命令
    /* Exec all the queued commands */
    unwatchAllKeys(c); /* Unwatch ASAP otherwise we'll waste CPU cycles */

    // 保存当前的命令,一般为 MULTI,在执行完所有的命令后会恢复。
    orig_argv = c->argv;
    orig_argc = c->argc;
    orig_cmd = c->cmd;

    addReplyMultiBulkLen(c,c->mstate.count);

    for (j = 0; j < c->mstate.count; j++) {
        // 命令队列中的命令被赋值给当前的命令
        c->argc = c->mstate.commands[j].argc;
        c->argv = c->mstate.commands[j].argv;
        c->cmd = c->mstate.commands[j].cmd;

        // 遇到包含写操作的命令需要将 MULTI 命令写入 AOF 文件
        /* Propagate a MULTI request once we encounter the first write op.
         * This way we'll deliver the MULTI/..../EXEC block as a whole and
         * both the AOF and the replication link will have the same consistency
         * and atomicity guarantees. */
        if (!must_propagate && !(c->cmd->flags & REDIS_CMD_READONLY)) {
            execCommandPropagateMulti(c);
            must_propagate = 1;
        }

        // 调用 call() 执行
        call(c,REDIS_CALL_FULL);

        // 这几句是多余的
        /* Commands may alter argc/argv, restore mstate. */
        c->mstate.commands[j].argc = c->argc;
        c->mstate.commands[j].argv = c->argv;
        c->mstate.commands[j].cmd = c->cmd;
    }

    // 恢复当前的命令,一般为 MULTI
    c->argv = orig_argv;
    c->argc = orig_argc;
    c->cmd = orig_cmd;

    // 事务已经执行完毕,清理与此事务相关的信息,如命令队列和客户端标记
    discardTransaction(c);
    /* Make sure the EXEC command will be propagated as well if MULTI
     * was already propagated. */
    if (must_propagate) server.dirty++;

    ......
}

如上所说,被监视的键值被修改或者命令入队出错都会导致事务被取消:

// 取消事务
void discardTransaction(redisClient *c) {
    // 清空命令队列
    freeClientMultiState(c);

    // 初始化命令队列
    initClientMultiState(c);

    // 取消标记 flag
    c->flags &= ~(REDIS_MULTI|REDIS_DIRTY_CAS|REDIS_DIRTY_EXEC);;
    unwatchAllKeys(c);
}

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